Networked_Performance

Live Stage: André Gonçalves’ “Pong” [pt Lisbon]

upgrade_lisbon.jpgPong - the analog arcade machine (prototype #2: championship evening) - by André Gonçalves :: March 28, 2008; 7:00 pm :: Lisboa20 Arte Contemporânea, Rua Tenente Ferreira Durão 18B (Campo de Ourique).

Arcade machine, 2 joysticks, 2 tvs, coin dispenser, 5 diy arduino based network, 26 led score display, 2 motors, 2 fans, 4 optocoupled h-bridges, 2 printer head mechanics, hair dryer, 2 infra-red sensors, 4 switches, 2 potenciometers, button, 220v 5v relay system, 2 fluorescent lamps, 8 power supplies, wood structure, tripod, video camera.

Pong is an analog recreation of the 70’s Atari arcade video game, relating the new technologies available for developing artwork and an investigation on physical interaction and natural processes. The recreation of a lengendary game reflecting today’s new media, post-digital and diy art creation.

Made by Atari and released in 1972 the Pong game was the first video game to achieve widespread popularity in both arcade and home console. Since then and more lately history has been giving it full credit for having launched the initial boom in the video game industry. This game can be seen as the first world known digital interactive experience, the artist’s idea was to re-build it using a different approach and excluding some of the stiff reaction that the programming algorithms had, replacing them for physical ones, more precisely the use of wind to control a light ball, for example, a ping pong ball. For its operation method Andre Gonçalves is using mechanical hardware instead of being solely a digital piece.

In some of his latest projects Gonçalves has been using a policy of recycling old obsolete hardware, using “dead-media” as the basic hardware for developing his projects. For Pong the most important parts in the operation method are old A3 printers, taking advantage of their mechanical sliding axis system, and replacing the printer head with a 12cm computer fan which is being used as the raquet that pushes the ball forth.The motors and most of the sensors and switches used were also taken from old printers. The arcade machine was bought cheap from an arcade games dealer.

Pong is a two-piece installation. The main piece is a self-made wooden structure where all the physical action of the game occurs, the game area seen on the arcade main monitor through a video camera. This structure also hosts all of the electronics behind its working method. The other piece is the traditional arcade wooden box with attached analog joysticks, buttons, coin dispenser and 2 tv screens, one showing the graphics and another with the game view. Both pieces are connected through a cable. The two joysticks will be attached for controlling the movement, up and down for the left and right motion of the fans, left and right for the amount of the wind power blown by the fans.

The game starts after inserting one coin and pressing one button, both the score numbers will flash on zero, the ball is released in the game and both joysticks activated to let users play the game, the scoring is increased as the ball falls off one of the ends of the table, replaced on game and carrying on until one player reaches nine points.

Pong was supported by the Ernesto de Sousa Fellowship.


Mar 21, 11:19
Trackback URL

Leave a comment

Live Stage

Tags


Archives

2008

Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2007

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2006

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2005

Dec | Nov | Oct | Sep | Aug | Jul
Jun | May | Apr | Mar | Feb | Jan

2004

Dec | Nov | Oct | Sep | Aug | Jul

What is this?

Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
Read more...

RSS feeds

N_P offers several RSS feeds, either for specific tags or for all the posts. Click the top left RSS icon that appears on each page for its respective feed. What is an RSS feed?

Bloggers

F.Y.I.

Feed2Mobile
New American Radio
Turbulence.org
Networked_Music_Review
New York City Department for Cultural Affairs
Thinking Blogger Award

Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Cell Tagging (2006) Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar Lumens My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Self-Portrait (2006) ShiftSpace Superfund365, A Site-A-Day (2007) Urban Attractors and Private Distractors (2007) Wikireuse [meme.garden] (2006)
More commissions