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TWO Thousand + NINE Symposium [ie Belfast]

TWO Thousand + NINE Symposium :: May 16, 2009 :: Sonic Arts Research Center, Belfast, Ireland :: Call for Papers/Presentations — Deadline: January 1, 2009.

The theme for 2009 centers around the notion of content, in particular on user-generated content, interaction and design. Dissemination of “content” has dramatically been challenged by environments such as Facebook, Youtube and Second Life as these introduce notionally open platforms that live off content created by users. Although user generated content has fulfilled the engagement requirement of many social networking environments, a question emerges in relation to the role of creative practice in a context which promotes malleable, transitory and user-led media. Continue reading


Nov 24, 16:06
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Copying-it-right: Archiving the Media Art of Phil Morton

Copying-it-right: Archiving the Media Art of Phil MortonjonCates (2008) — In 2007 I initiated the Phil Morton Memorial Research Archive in the Film, Video & New Media department @ The School of the Art Institute of Chicago. This Archive contains Phil Morton’s “personal video databank” which stretches across 30 years of Media Art Histories that are specific to the early Video Art and proto-New Media Art communities in Chicago.

These communities were organized around shared ethical commitments and theorypractices, one of those being Phil Morton’s COPY-IT-Right ethic. Continue reading


Nov 20, 12:38
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Geoff Cox: Social Networking is Not Working

Geoff Cox: Social Networking is Not Working (Txt: Clemente Pestelli / Eng: Chiara Resmini) — Geoff Cox is an artist, teacher and organiser of events connected with digital experimentation in the United Kingdom. Within his curatorial route for Arnolfini, an organisation dealing with contemporary art, he developed an interesting project whose topic is the intersections between critical theory of social networks and critical practice of the world of art.

Already from its name, AntiSocial NotWorking, we can understand that the project aims at questioning two of the founding terms of the Web 2.0: “social” and “networking”. Within the very rich portal, there are some of the most interesting Internet projects of the last few years: from < $BlogTitle$> by Jodi to Amazon Noir and Google Will Eat Itself by Ubermorgen-Cirio-Ludovico, from logo_wiki by Wayne Clements to Blue Tube and Friendster Suicide by Cory Arcangel, from web2dizzaster by sumoto.iki to Fake is a Fake by Les Liens Invisibles. Continue reading


Nov 20, 12:29
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Live Stage: Bruce Sterling [it Treviso]

Bruce Sterling :: Lecture: Generative Art and Design: Critical Assessments – November 25; 6:00 pm (open to all) :: Workshop: Designing processes rather than art – November 25–28, 2008 (by application) :: Fabrica, Via Ferrarezza, 31020 Catena di Villorba, Treviso, Italy.

Lecture: Generative Art and Design: critical assessments: Every day it’s getting simpler to hack semi-autonomous software that will generate fonts, images, video, music, text, furniture and even housing. The outputs are cheap, novel, plentiful, and commonly look like nothing else on earth. Continue reading


Nov 20, 11:35
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“corps_checker” by Wayne Clements

corps_checker by Wayne Clements: As a service to the artworld, in a time of considerable uncertainty, corps_checker anxiously takes the pulse of the business benefactor.

corps_checker is a response to the credit crunch and the promises of the creative economy. A script running on the arnolfini server tests the state of corporate sponsorship by ‘pinging’ the servers of companies listed on the UK Art & Business web site. There is no way to evade a ping test. If the company folds as a result of the credit crunch, a negative result is registered. The work exists as a sort of virtual corporate monitoring organisation watching potential business donors for signs of keeling over. Ultimately the work becomes a test of what lasts longest: capitalism or the software program. Continue reading


Nov 19, 17:32
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Live Stage: Becoming Dragon [secondlife Second Life]

Becoming Dragon, a mixed reality, durational performance by Micha Cárdenas in Second Life and at Calit2 :: Beginning December 1, 2008; 7:00 pm; runs for 365 hours :: The Center for Research in Computing and the Arts (CRCA), Atkinson Hall, Visiting Artist Lab #1613, University of California San Diego.

Becoming Dragon questions the one year requirement of Real Life Experience that transgender people must fulfill in order to receive Gender Confirmation Surgery (Sexual Reassignment Surgery), and asks if this could be replaced by one year of Second Life Experience to lead to Species Reassignment Surgery. Continue reading


Nov 19, 17:21
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Emergent, Hybrid, Networked Performance Practices

[Image: Blast Theory’s Day of the Figurines]A short exploration around visions and practices of networked performance, looking at issues of the cybernetic stage and of presence as doubt.

Networked Performance & Cybertheaters: Through the ’found’ [1] term Cybertheaters I aim to describe an emergent, transdisciplinary genre of networked performances which, ontologically, exist as hybrids between theatre, performance/ live arts, cinema, Internet and computational technologies (including AV streaming, multi-user environments, VR, AL, AI). Our perception of the Internet as a cybernetic space, a ’Cyberspace’, acts as a catalyst for this process of hybridisation by providing a spacetime for Cybertheaters. Continue reading


Nov 19, 13:28
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Live Stage: Can You See Me Now? [br Sao Paulo]

Blast Theory’s Can You See Me Now? :; November 20; 4:00 – 7:00 pm + 21; 4:00 – 7:00 pm + 22; 11:00 am – 2:00 pm; Arte.mov festival, Belo Horizonte, Brazil :: PLAY ONLINE!

Can You See Me Now? is a chase game played online and on the streets. Players are dropped at random locations into a virtual map of Belo Horizonte. Tracked by satellites, Blast Theory’s runners appear online next to your player. The runners use handheld computers showing the positions of online players to guide them in the chase. Use your arrow keys to flee down the virtual streets, send messages and exchange tactics with other online players. An audio stream from Blast Theory’s walkie talkies lets you eavesdrop on your pursuers: getting lost and out of breath on the real streets. If a runner gets within 5 metres of you, a sighting photo is taken and your game is over. Continue reading


Nov 19, 13:04
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Soft Technology – Call for Artist-in-Residence [nl Rotterdam]

V2_Institute for Unstable Media: Soft Technology Artist-in-Residence :: January 15 – April 15, 2009 :: Call for Proposals – Deadline: December 7, 2008 :: Download Application Form.

V2_Lab has an extensive history in the field of wearable technology. In recent years, we have carried out various aRt&D projects in collaboration with various artists and universities. For example, we developed soft, wearable interactive objects with Thecla Schiphorst during Soft(n). We recently took these developments further in the direction of fashion and wearable technology with Di Mainstone’s Sharewear. Continue reading


Nov 19, 12:15
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International Guerrilla Video Festival [ie Dublin]

International Guerrilla Video Festival :: February 19-20, 2009 :: Dublin :: Open Call – Deadline: January 23, 2009.

The International Guerrilla Video Festival (IGVFest) is a mobile festival integrating video art with the urban and social environment. The festival removes the technologically complex medium of video out of the institutional situation re-positioning it as open and reflexive in the public domain. The artworks have site-specific thematic relations to the space where they are shown, engaging and reflecting upon the unique architectural, historical, and interpersonal context of each area the festival travels to. Continue reading


Nov 18, 17:50
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calls + opps performance livestage exhibition installation networked mobile writings participatory locative media augmented/mixed reality event new media video interactive public net art conference virtual intervention distributed second life sound political technology narrative festival tactical lecture art + science conversation social networks social games history surveillance dance music workshop urban mapping collaboration live upgrade! reblog activist wearable immersive public/private data architecture platform body collective aesthetics environment systems city identity film visualization culture telematic wireless web 2.0 site-specific ecology place webcast open source tool software text research intermedia space community audio radio nature hybrid 3-D avatar e-literature audio/visual responsive presence pyschogeography interdisciplinary media object interview physical global/ization ubiquitous theory theater biotechnology relational play code archive bioart generative news DIY robotic light place-specific hacktivism synthetic p2p cinema remix education agency interface language im/material live cinema algorithmic labor copyright simulation mashup animation perception image free/libre software multimedia artificial motion tracking voice convergence streaming reenactment gift economy machinima emergence webcam cyberreality glitch DJ/VJ tv censorship ARG nonlinear tag transdisciplinary touch recycle asynchronous fabbing semantic web hypermedia chance synesthesia biopolitics tangible app social choreography gesture unconference forking 1
1 3-D activist aesthetics agency algorithmic animation app architecture archive ARG art + science artificial asynchronous audio audio/visual augmented/mixed reality avatar bioart biopolitics biotechnology body calls + opps censorship chance cinema city code collaboration collective community conference convergence conversation copyright culture cyberreality dance data distributed DIY DJ/VJ e-literature ecology education emergence environment event exhibition fabbing festival film forking free/libre software games generative gesture gift economy glitch global/ization hacktivism history hybrid hypermedia identity im/material image immersive installation interactive interdisciplinary interface intermedia intervention interview labor language lecture light live live cinema livestage locative media machinima mapping mashup media mobile motion tracking multimedia music narrative nature net art networked new media news nonlinear object open source p2p participatory perception performance physical place place-specific platform play political presence public public/private pyschogeography radio reblog recycle reenactment relational remix research responsive robotic second life semantic web simulation site-specific social social choreography social networks software sound space streaming surveillance synesthesia synthetic systems tactical tag tangible technology telematic text theater theory tool touch transdisciplinary tv ubiquitous unconference upgrade! urban video virtual visualization voice wearable web 2.0 webcam webcast wireless workshop writings

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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
[ openspace ] wilderness [meme.garden] A More Subtle Perplex A Temporary Memorial Project for Jobbers' Canyon Built with ConAgra Products A Travel Guide A.B.S.M.L. Ars Virtua Artist-in-Residence (AVAIR) (2007) Awkward_NYC besides, Bonding Energy Bronx Rhymes Cell Tagging Channel TWo: NY Condition:Used Constellation Over Playas Data Diaries Domain of Mount GreylockVideo Portal Eclipse Empire State Endgame: A Cold War Love Story Flight Lines From the Valley of the Deer FUJI spaces and other places Global Direct Google Variations Gothamberg Grafik Dynamo Grow Old Handheld Histories as Hyper-Monuments html_butoh I am unable to tell you I'm Not Stalking You; I'm Socializing iLib Shakespeare (the perturbed sonnet project) INTERP Invisible Influenced iPak - 10,000 songs, 10,000 images, 10,000 abuses iSkyTV Journal of Journal Performance Studies Killbox L-Carrier Les Belles Infidles look art Lumens My Beating Blog MYPOCKET No Time Machine Nothing Happens: a performance in three acts Nothing You Have Done Deserves Such Praise Oil Standard Panemoticon Peripheral n2: KEYBOARD Playing Duchamp Plazaville Psychographics: Consumer Survey Recollecting Adams School of Perpetual Training Searching for Michelle/SFM Self-Portrait Shadow Play: Tales of Urbanization of China ShiftSpace Commissions Program Social Relay Mail Space Video Spectral Quartet Superfund365, A Site-A-Day text_ocean The Xanadu Hijack This and that thought. Touching Gravity 2/Tilt Tumbarumba Tweet 4 Action Urban Attractors and Private Distractors We Ping Good Things To Life Wikireuse Without A Trace WoodEar Word Market You Don't Know Me
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