Networked_Performance / algorithmic
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Reblogged Rom Check Fail, ultimate videogame remix

rcfanimatedsmall.gifYou don’t need to be a videogame fan or being a teenager in the seventies / eighties to know videogame classics like Space Invaders, Pacman or Tetris. Their iconic power is still intact in the public imagination, also thanks to many reinterpretations and updates. Their patterns are often used by game artists as metaphors to create new connected sense: Mario Bros. can be restyled with a new graphic, so you can take your cue from it to discuss immigrant labor conditions, Space Invaders can be used to represent the never ending battle among Linux and the proprietary operating systems and so on. Sometimes the action’s target is the algorithm itself. Continue reading


Apr 16, 14:27
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"Want" by MTAA and RSG

mtaarsg_want_lorez.jpgWant — by MTAA and RSG — is a multiple channel algorithmic video installation that will premier at “Live” on April 3, 2008 at the Beall Center for Art & Technology.

People want what they want NOW. Instinct tells us to get as much as we can as fast as we can – and the Internet obliges. Instant gratification meets infinite opportunity – be it information, commerce, employment, acceptance or love. And yet the majority of bandwidth is dedicated to base human behavior, i.e. celebrity gossip and pornography.

Nobody needs poorly Photoshopped pictures of naked Britney Spears – but hey! If they’re out there, why not look? The Internet gives our less-seemly desires space to grow, allowing us to anonymously indulge curiosities, perversions and fetishes that most would never pursue in a public space. Continue reading


Mar 18, 18:06
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Antidatamining @ Pixelache [fi Helsinki]

antidatamining1.jpgAntidatamining by RYBN collective (FR) and Marika Dermineur (FR) is both an artistic research, a socio-economic and a geopolitical investigation, as well as a real-time archaeology process focusing on the data flows which compose a part of our contemporary society. The goal of the project is to make visible, by using the Data Mining processing, several social and economic imbalance “phenomenas”. ADM seeks to identify and visualize these phenomenas; and tries to establish a global imbalance cartography.

The work is based exclusively on Internet recoverable data. Internet is then compared to a gigantic database, a “datawarehouse”. Continue reading


Feb 1, 19:00
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Christoph Kern's "Evolution of the Landscape Series"

Evolution of the Landscape Series by Christoph Kern. Sound: Jan Truetzschler. Continue reading


Jan 16, 19:02
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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Cell Tagging (2006) Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Self-Portrait (2006) ShiftSpace Superfund365, A Site-A-Day (2007) Urban Attractors and Private Distractors (2007) [meme.garden] (2006)
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