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b.TWEEN08: Call for Submissions [uk Manchester]

btween.jpgb.TWEEN08: Where Interactive Ideas are Seeded, Shared and Sold :: June 18-20, 2009 :: Museum of Science and Industry, Manchester, UK :: Call for Submissions - DEADLINE: April 28, 2008; 5:00 pm.

This year’s b.TWEEN forum has a range of creative and commercial opportunities on offer. To win a grand prize of £10,000, industry specialist development workshops and have your work screened in the Interactive Gallery, at the ICA, FACT and on Big Screens across Manchester: get involved. Submissions to be uploaded on the forum’s website. Continue reading


Apr 22, 13:26
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Time Based Text

tbt-wheel-copy.jpgTBT [Time Based Text]: an experiment(al) (in) writing - Interview with Jaromil by Annet Dekker: Time Based Text can be considered software art, but above all it is a new form of digital poetics. Time Based Text offers a creative, experimental, joyful and critical way of handling digital text by implementing interactivity, new software and network communications. Time Based Text is a type-performance that illustrates feelings.

The emphasis of the software is on the process of writing / typing. TBT is a tool for time-based recording and playback of the process of typing a message, with the accuracy of milliseconds. The basic interface for typing records all typing and plays it back exactly the way the text was typed the first time, including all hesitations and misspellings. Continue reading


Apr 21, 13:15
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International Conference: DIMEA 2008 [gr Athens]

dimea.jpg3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008) :: September 10-12, 2008 :: Athens Information Technology (AIT), Athens, Greece :: Call for Papers and Artworks / Games / Demos :: Deadline: May 12, 2008.

The advances in computer entertainment, multi-player /online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a “culture” to initiate a mass audience in patterns and practices of its own consumption has supported the evolution of an enormously powerful mass entertainment, digital art and performance industry extending deeply into every aspect of our lives, leading further to major societal and business contacting changes. Continue reading


Apr 21, 13:02
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Reblogged Worldview

wvall.jpg[Worldview is an urban installation for tourists that enables them to record their experience with both an instant-print postcard and a video clip and look through realtime windows into public spaces in other cities.] Fitting in with the surveillance theme in the last few posts but also some older work discussed here (World Bench, Miroir Aux Silhouettes, Intimate Transactions and the work of Paul Sermon), Worldview (by Haque Design) allows users to engage with both the spaces around them, subsequent users to the installation and users interacting with a similar installation elsewhere. Continue reading


Apr 18, 17:21
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Slow Furl

vivisection2.jpgINTERArChTIVE has commissioned Mette Ramsgard Thomsen (School of Architecture and Design, University of Brighton) and Karin Bech to develop the interactive installation Slow Furl for the Architecture 08 festival in June at Lighthouse in Brighton. The proposal is to make a room size textile installation that acts and reacts on its inhabitation. The installation exists as a soft and pliable skin that lines the Lighthouse space. The skin shifts. As guests enter and move within the foyer, the skin moves imperceptibly at deep timeframes, creating new cavities and spaces, revealing slits and apertures. Continue reading


Apr 18, 11:49
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Conference on Multimodality [sg Singapore]

conf-poster4.jpgFirst Call for Papers :: Fourth International Conference on Multimodality (4-ICOM) :: Singapore :: July 30 - August 1, 2008. The conference theme is From Print to Interactive Digital Media: Technology, Multimodal Representation and Knowledge.

4-ICOM brings together leading international scholars from a range of disciplines (i.e. linguistics, social semiotics, communications & new media, digital media art, history, mathematics, science, computer science and education) to explore the ways in which technology enables and constrains the ways knowledge, social relations and culture are constructed and enacted, with a special focus on interactive digital media. Continue reading


Apr 17, 16:31
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Reblogged Memetic Simulation no. 2, memetic shoot 'em up

memsim2_1.jpgShoot ‘em up (or shmup for short) is a computer and video game genre where the player usually controls a vehicle or character and fights large numbers of enemies with shooting attacks, typically of a highly stylized nature. In Japan, where the genre is still a lively one, they are simply known as “shooting games” and they are focused on avatar actions using some weapons. But what could happen when the weapons are instead “memes”? The game might become a memetic simulation as in Joseph Hocking’s Memetic simulation no.2.

Memetics is a neo-Darwinian approach to evolutionary models of cultural information transfer based on the concept of the “meme”. Started from a metaphor used in Richard Dawkins popular writings, it has later turned into an approach in the study of self-replicating units of culture. Continue reading


Apr 16, 17:43
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Calls for Urban Screens 08 [au Melbourne]

works.jpgUrban Screens Melbourne 08: Conference: Mobile Publics; October 3-5, 2008 :: Multimedia exhibition; October 3 – 8, 2008 :: Calls for film&video, multimedia projects and poster presentations :: Deadline for poster presentations: May 24, 2008 :: Deadline for film&video / multimedia projects: May 31, 2008.

Urban Screens Melbourne 08 is the third, ground-breaking international conference and multimedia exhibition in a series of worldwide events around the redefinition of a growing digital infrastructure of moving images in public space. It will mark the official launch of the International Urban Screens Association and will take place at Federation Square, Melbourne. Federation Square is a unique cultural and community oriented multimedia precinct, centred around a significant 38m2 public LED screen. Continue reading


Apr 14, 16:42
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Babelswarm [au Lismore + Second Life]

babellettersb.jpgBabelswarm — by Justin Clemens (Writer), Christopher Dodds (Artist/Designer), and Adam Nash (Musician/3-D Real-Time Artist) :: Opened April 11, 2008 :: Lismore Regional Gallery, 131 Molesworth Street, Lismore NSW 2480 + Second Life.

Socrates: What a lucky morning this is turning out to be! I was looking for one virtue and have found a whole swarm of them. — Plato, Meno

In September 2007, the Australia Council for the Arts announced the recipients of its $20,000 artists residency in the 3-D online virtual world of Second Life. Dodds, Nash, and Clemens were awarded the grant to develop an inter-disciplinary artwork which explores the possibilities of literary, music / sound art and real-time 3-D arts practices within the virtual world. Continue reading


Apr 14, 12:32
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World Skin, a Safari Photo in the Land of War [fr Paris]

war.jpgWorld Skin, a Safari Photo in the Land of War by Maurice Benayoun and Jean-Baptiste Barrière :: Opening: April 15, 2008; 6:00 pm :: Nemo Festival, La Bellevilloise, Paris.

Armed with cameras, we are making our way through a three-dimensional space. The landscape before our eyes is scarred by war-demolished buildings, armed men, tanks and artillery, piles of rubble, the wounded and the maimed. This arrangement of photographs and news pictures from different zones and theaters of war depicts a universe filled with mute violence. Continue reading


Apr 10, 15:38
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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Cell Tagging (2006) Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Self-Portrait (2006) ShiftSpace Superfund365, A Site-A-Day (2007) Urban Attractors and Private Distractors (2007) [meme.garden] (2006)
More commissions

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