Kate Armstrong Interviewed by Greg Smith
[Image: Kate Armstrong & Michael Tippett / Grafik Dynamo / 2004-2005] Kate Armstrong is a Vancouver-based artist and theorist with a panache for new media powered permutational storytelling. Her work questions the nature of narrative in light of computation, social media and contemporary urban space. She has exhibited widely and is currently en route to Turkey for the March 8th launch of PATH, a bookwork generated by “an anonymous individual living in the city of Montreal between 2005-2007″ at the Akbank Art Centre in Istanbul. Above and beyond her creative practice, she is the author of Crisis and Repetition: Essays on Art and Culture, sits on the board at The Western Front artist-run centre and is a lecturer at Simon Fraser University’s School of Interactive Arts + Technology. Continue reading




“…Cyberspace is the illusion of space, or the inferred space that we get when we use electronic communications equipment. I’m talking to you right now, but I’m talking to your listeners as well, and in their mind, they can imagine the two of us being in this studio. There’s a kind of space that happens there as an illusion, but there’s also the compression of space and time as they’re receiving this information at a later date than it was actually recorded. So these kind of manipulations of conceptual space are actually a byproduct of electronic media, and we didn’t get that quite so obviously in previous media. 
Last summer, Cati Vaucelle at Architectradure
The following text complements the exhibition An 8-bit Moment in Gameplay: [giantJoystick], currently on view at
How did you come up with the idea for making an animated geoglyph? Why did you choose to make a walking figure? What does it mean to you?
[…] Helen: Avatars play an important role in your work by activating the sound. And yet you have “core problems” with them. “The avatar concept”, you say in July’s empyre discussion “is the one I find the most troubling, and it also grows from the 3d-space-as-physical-simulation misassumption. There is no need to concentrate presence into one cohesive point (an avatar).” I wonder if you would explain what you mean by this, and perhaps suggest alternatives.
Jussi Parikka is author of the book
“Alexander R. Galloway is an author and programmer. He is a founding member of the software collective RSG and creator of the data surveillance engine Carnivore. The New York Times recently described his work as “conceptually sharp, visually compelling and completely attuned to the political moment.” Galloway is the author of Protocol: How Control Exists After Decentralization (MIT, 2004), Gaming: Essays on Algorithmic Culture (Minnesota, 2006), and a new book coauthored with Eugene Thacker called The Exploit: A Theory of Networks (Minnesota, forthcoming). He teaches at New York University.




















![[meme.garden] (2006)](http://turbulence.org/index_files/meme.jpg)