Worldview
[Worldview is an urban installation for tourists that enables them to record their experience with both an instant-print postcard and a video clip and look through realtime windows into public spaces in other cities.] Fitting in with the surveillance theme in the last few posts but also some older work discussed here (World Bench, Miroir Aux Silhouettes, Intimate Transactions and the work of Paul Sermon), Worldview (by Haque Design) allows users to engage with both the spaces around them, subsequent users to the installation and users interacting with a similar installation elsewhere. Continue reading




[Image: Operation Urban Terrain (OUT): 2004-6 by Anne Marie Schleiner] “Due to its marginal existence in relation to the oppressive reality of work, play is often regarded as fictitious. But the work of the Situationists is precisely the preparation of ludic possibilities to come.” Guy Debord (Contribution to Situationist Definition of Play, Internationale Situationniste #1, June 1958)
Homo Ludens Ludens - Locating Play in Contemporary Culture and Society :: Exhibition: April 18 - September 22, 2008 :: Symposium: April 19 - 20, 2008 ::
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“Video games are the first stage in a plan for machines to help the human race, the only plan that offers a future for intelligence. For the moment, the insufferable philosophy of our time is contained in the Pac-Man. I didn’t know, when I was sacrificing all my coins to him, that he was going to conquer the world. Perhaps because he is the most graphic metaphor of Man’s Fate. He puts into true perspective the balance of power between the individual and the environment, and he tells us soberly that though there may be honor in carrying out the greatest number of victorious attacks, it always comes a cropper.” - Chris Marker, ‘Sunless’
The following text complements the exhibition An 8-bit Moment in Gameplay: [giantJoystick], currently on view at 





















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