greenpix zero-energy massive LED display
the largest color LED display worldwide, & the first photo-voltaic system integrated into a glass curtain wall in China. the display requires zero external energy, as the facade harvests solar energy by day & uses it to illuminate the screen after dark. the display comprises of 2,292 color (RGB) LED’s light points comparable to a 24,000 sq. ft. (2.200 m2) monitor screen for dynamic content display.the polycrystalline photovoltaic cells are laminated within the glass of the curtain wall & placed with changing density on the entire building’s skin. the density pattern increases building’s performance, allowing natural light when required by interior program, while reducing heat gain & transforming excessive solar radiation into energy for the media wall. you can play with the online simulator, or watch a movie after the break.[link: greenpix.org|via engadget.com] [posted on Information Aesthetics]




[Worldview is an urban installation for tourists that enables them to record their experience with both an instant-print postcard and a video clip and look through realtime windows into public spaces in other cities.] Fitting in with the surveillance theme in the last few posts but also some older work discussed here (
For
Shoot ‘em up (or shmup for short) is a computer and video game genre where the player usually controls a vehicle or character and fights large numbers of enemies with shooting attacks, typically of a highly stylized nature. In Japan, where the genre is still a lively one, they are simply known as “shooting games” and they are focused on avatar actions using some weapons. But what could happen when the weapons are instead “memes”? The game might become a memetic simulation as in Joseph Hocking’s
You don’t need to be a videogame fan or being a teenager in the seventies / eighties to know videogame classics like Space Invaders, Pacman or Tetris. Their iconic power is still intact in the public imagination, also thanks to many reinterpretations and updates. Their patterns are often used by game artists as metaphors to create new connected sense: Mario Bros. can be restyled with a new graphic, so you can take your cue from it to discuss 
[Image: Still from “Amongst Fables and Men” Tonight artist 
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![[meme.garden] (2006)](http://turbulence.org/index_files/meme.jpg)