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<channel>
	<title>Networked_Performance &#187; social networks</title>
	<link>http://transition.turbulence.org/blog</link>
	<description>A research blog about network-enabled performance</description>
	<pubDate>Wed, 14 May 2008 20:44:36 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2</generator>
	<language>en</language>
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		<title>_Augmentology 1[L]0[L]1_ by Mary-Anne (Mez) Breeze</title>
		<link>http://transition.turbulence.org/blog/2008/04/18/_augmentology-1l0l1_-by-mary-anne-mez-breeze/</link>
		<comments>http://transition.turbulence.org/blog/2008/04/18/_augmentology-1l0l1_-by-mary-anne-mez-breeze/#comments</comments>
		<pubDate>Fri, 18 Apr 2008 14:24:34 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[language]]></category>

		<category><![CDATA[synthetic]]></category>

		<category><![CDATA[place]]></category>

		<category><![CDATA[space]]></category>

		<category><![CDATA[ARG]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/04/18/_augmentology-1l0l1_-by-mary-anne-mez-breeze/</guid>
		<description><![CDATA[Ars Virtua is pleased to announce _Augmentology 1[L]0[L]1_ by Mary-Anne (Mez) Breeze. Mez has initiated this work as part of her ongoing interrogation of the space, place and language of synthetic worlds. This text brings Mez&#8217; prodigious talents and experience to bear on several fundamental issues relating to the nature of game and social space:
&#8220;_Augmentology [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/04/drop.jpg" alt="drop.jpg" /><a href="http://arsvirtuafoundation.org/">Ars Virtua</a> is pleased to announce <a href="http://arsvirtuafoundation.org/research/2008/04/12/_gamer-danger_-addiction-vs-synthetic-function/"><strong>_Augmentology 1[L]0[L]1_</strong></a> by <em>Mary-Anne (Mez) Breeze</em>. Mez has initiated this work as part of her ongoing interrogation of the space, place and language of synthetic worlds. This text brings Mez&#8217; prodigious talents and experience to bear on several fundamental issues relating to the nature of game and social space:</p>
<p>&#8220;<strong>_Augmentology 1[L]0[L]1_</strong> explores concepts that shape and are shaped by an extensive range of online / synthetic encounters. These concepts are formed through principles generated internally within specific online environments. These environments include - among others - Massively Multiplayer Online Environments [World of Warcraft, EVE Online, Second Life], Social Networking Platforms [Twitter, Facebook, OpenSocial], Social Gaming [Passively Multiplayer Online Game, Parallel Kingdom] and Alternative Reality Games [I Love Bees, Perplex_City, Year Zero]. Entries will dissect post-geophysically defined notions of reality through a mixture of:</p>
<p>* Platform-specific case studies.<br />
* Analysis of contextual behaviour sets.<br />
* Construction of theoretical projections derived via synthetic, mixed and augmented formats.&#8221;</p>
<p><em>Mez</em> is a Futurist who has had a sustained presence in synthetic realities for over two decades. She is also an established net artist and game theorist who practices _Poetic Game Interventions_ [the creative manipulation of MMO parameters in order to disrupt or comment on various aspects of augmented states]. She is a widely exhibited, award winning artist and we are extremely fortunate to be able to present her work here and enjoy her company as a member of our guild.</p>
<p><a href="http://arsvirtua.com/">Ars Virtua</a> is a New Media Center and Gallery located in the synthetic world of Second Life, World of Warcraft and the World Wide Web. It is a new type of space that leverages the tension between 3-D rendered game space and terrestrial reality, between simulated and simulation. The <a href="http://arsvirtuafoundation.org/">Ars Virtua Foundation</a> is a locus of research around the issues of reality within simulated environments.</p>
<p>Ars Virtua is sponsored by the CADRE Laboratory for New Media.</p>
<p>Anything that can be made, can be made black.</p>
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		<title>Review of &#8220;Why Some Dolls Are Bad&#8221;</title>
		<link>http://transition.turbulence.org/blog/2008/04/16/review-of-why-some-dolls-are-bad/</link>
		<comments>http://transition.turbulence.org/blog/2008/04/16/review-of-why-some-dolls-are-bad/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 21:18:54 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[e-literature]]></category>

		<category><![CDATA[web 2.0]]></category>

		<category><![CDATA[writings]]></category>

		<category><![CDATA[net art]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[narrative]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/04/16/review-of-why-some-dolls-are-bad/</guid>
		<description><![CDATA[&#8220;[&#8230;] The idea of this work more than its execution is the compelling element. Anyone who has clipped articles out of a newspaper, saved snippets of poetry or edited together their own home videos has experienced the process that is re-created in &#8220;Dolls&#8221;. But (Kate) Armstrong cleverly nurtures a circumstance of wry tension that illustrates [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/04/p_2163.jpg" alt="p_2163.jpg" />&#8220;[&#8230;] The idea of this work more than its execution is the compelling element. Anyone who has clipped articles out of a newspaper, saved snippets of poetry or edited together their own home videos has experienced the process that is re-created in &#8220;Dolls&#8221;. But <em>(Kate) Armstrong</em> cleverly nurtures a circumstance of wry tension that illustrates the fraying tether between traditional literary and neo-digital expression. The same page never appears twice but the user can capture and save a favorite page. This is an intriguing re-enactment of the experience of reading a narrative book where particular passages haunt the imagination and are saved to our cognitive hard drive. The impact of these literary moments etched in our psyches sometimes leads us to rave and recommend books to friends. Sending off custom tailored pages of &#8220;Dolls&#8221; however is rather like sending postcards from a literary journey. Can personal moments &#8220;sent to a friend&#8221; - ever be &#8220;re-captured&#8221; by said friend?</p>
<p>At the very least, &#8220;Dolls&#8221; explores a fabulous range of themes including but not limited to everything from ethics to fashion. These themes are explored through an absurd collection of systems and materials, from Mohair, through contagion to Venus Fly-traps. Absurdity is perhaps the resuscitated and re-fertilized Venus Fly-Trap of today&#8217;s digital art world not to mention the now myriad &#8220;send to a friend&#8221; online communities. Everything old in the recent history of culture is new again online. Repetition begets re-examination&#8230;&#8221; From <strong><a href="http://www.furtherfield.org/displayreview.php?review_id=301">Why Some Dolls Are Bad</a></strong> by <em>Eliza Fernbach</em>, <a href="http://www.furtherfield.org">Furtherfield.org</a>.</p>
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		<title>Live Stage: The New Normal [NYC]</title>
		<link>http://transition.turbulence.org/blog/2008/04/15/live-stage-the-new-normal-nyc/</link>
		<comments>http://transition.turbulence.org/blog/2008/04/15/live-stage-the-new-normal-nyc/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 18:36:07 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[exhibition]]></category>

		<category><![CDATA[livestage]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[public/private]]></category>

		<category><![CDATA[surveillance]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/04/15/live-stage-the-new-normal-nyc/</guid>
		<description><![CDATA[The New Normal - works by Sophie Calle, Mohamed Camara, Hasan Elahi, Eyebeam R &#38; D/Jonah Peretti &#38; Michael Frumin, Kota Ezawa, Miranda July &#38; Harrell Fletcher, Guthrie Lonergan, Jill Magid, Jennifer &#38; Kevin McCoy, Trevor Paglen, Corinna Schnitt, Thomson &#38; Craighead, Sharif Waked :: April 25 - June 21, 2008 :: Opening Reception: April [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/04/ezawa.jpg" alt="ezawa.jpg" /><strong>The New Normal</strong> - works by <em>Sophie Calle, Mohamed Camara, Hasan Elahi, Eyebeam R &amp; D/Jonah Peretti &amp; Michael Frumin, Kota Ezawa, Miranda July &amp; Harrell Fletcher, Guthrie Lonergan, Jill Magid, Jennifer &amp; Kevin McCoy, Trevor Paglen, Corinna Schnitt, Thomson &amp; Craighead, Sharif Waked</em> :: April 25 - June 21, 2008 :: Opening Reception: April 25, 6-8 pm :: <a href="http://www.artistsspace.org/">Artists Space</a>, 38 Greene Street, 3rd Floor, New York, NY :: Curated by Michael Connor; Co-organized with iCI (Independent Curators International).</p>
<p><strong>The New Normal</strong> brings together thirteen recent artworks that use private information as raw material and subject matter. The concept of privacy, though widely invoked, is difficult to define. The private sphere encompasses domestic spaces, bodies, thoughts, communications, and behaviors—contexts that are usually rendered inaccessible to the public eye by legal, social, and physical boundaries. The practices that demarcate the private sphere are so much a part of the fabric of everyday life—wearing clothing, politely pretending not to overhear a cell-phone conversation— that they only become noticeable when they shift, making the private sphere visible to the public eye. Privacy, to put it bluntly, captures our attention only when it is under threat.</p>
<p>In the wake of 9/11, the specter of terrorism was used to justify increased collection and sharing of personal data by governments around the world. This time of heightened surveillance, characterized by luggage searches, Internet monitoring, and wiretaps, was dubbed &#8220;the new normal&#8221; by U.S. Vice President Dick Cheney.</p>
<p>The spread of social technology has affected privacy no less profoundly. With the rise of online commerce, many banks and retailers have developed sophisticated methods of tracking and studying the behavior of consumers, while increased use of the Internet has created new platforms for voluntary self-disclosure, from blogs to MySpace. Private information has never been less private, as evinced by Kota Ezawa&#8217;s Home Video II, made from &#8220;leaked&#8221; video files of Pamela Anderson and Tommy Lee&#8217;s honeymoon,widely available on the Web. Each of the works in <strong>The New Normal</strong>—video, Web sites, sculpture, artist&#8217;s books, found objects, and photographs—grants access to the private sphere of the artists themselves, of strangers, and of public officials. Overall, the exhibition creates a sense that access to private information is a kind of currency, the exchange of which is growing and evolving in bewildering ways. We may find it frightening or fascinating, but we are all inescapably complicit in it.</p>
<p>The exhibition is accompanied by an illustrated catalogue co-published with Independent Curators International, with essays by Michael Connor, Clay Shirky and Marisa Olson.</p>
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		<title>[iDC] Shirky&#8217;s &#8220;Here Comes Everybody&#8221; + Leadbeater&#8217;s &#8220;We-Think&#8221;</title>
		<link>http://transition.turbulence.org/blog/2008/04/14/idc-shirkys-here-comes-everybody-leadbeaters-we-think/</link>
		<comments>http://transition.turbulence.org/blog/2008/04/14/idc-shirkys-here-comes-everybody-leadbeaters-we-think/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 21:10:23 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[conversation]]></category>

		<category><![CDATA[web 2.0]]></category>

		<category><![CDATA[collaboration]]></category>

		<category><![CDATA[writings]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[open source]]></category>

		<category><![CDATA[participation]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/04/14/idc-shirkys-here-comes-everybody-leadbeaters-we-think/</guid>
		<description><![CDATA[Pat Kane wrote: A general, not-too-technical review for mainstream paper in the UK of Shirky&#8217;s Here Comes Everybody, and Leadbeater&#8217;s We-Think, but it may be a departure point for the IDC community. One thing I would add: the tension between these books&#8217; approach to the same phenomenon - what Shirky calls &#8217;social tools&#8217;, what Leadbeater [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/04/51j9dkg5-ol__ss500_.jpg" alt="51j9dkg5-ol__ss500_.jpg" /><em><strong>Pat Kane wrote:</strong></em> A general, not-too-technical <a href="http://www.independent.co.uk/arts-entertainment/books/reviews/here-comes-everybody-by-clay-shirky-wethink-by-charles-leadbeater-798702.html?service=Print">review</a> for mainstream paper in the UK of <em>Shirky&#8217;s</em> <a href="http://www.amazon.com/Here-Comes-Everybody-Clay-Shirky/dp/0713999896"><strong>Here Comes Everybody</strong></a>, and <em>Leadbeater&#8217;s</em> <a href="http://www.wethinkthebook.net/home.aspx"><strong>We-Think</strong></a>, but it may be a departure point for the IDC community. One thing I would add: the tension between these books&#8217; approach to the same phenomenon - what Shirky calls &#8217;social tools&#8217;, what Leadbeater calls &#8216;mass collaboration&#8217; - lies in the role of the state as having an input into internet governance.</p>
<p>Shirky takes a largely hands-off line - these are historical rapids, made turbulent by a Gutenberg-level of social transformation, in which the best we can do is to &#8217;stay upright on our kayak&#8217;. Leadbeater believes that there are elements of mass collaboration - open source biology? &#8216;we-think&#8217; between terrorists or criminal networks? - that politicians and citizens need to try and police, through some intervention in the enabling network infrastructures. (Lessig&#8217;s update of Code 2.0 - which I also <a href="http://www.independent.co.uk/arts-entertainment/books/reviews/code-version-20-by-lawrence-lessig-439385.html">reviewed</a> in the Independent addresses this issue too.)</p>
<p>I&#8217;m no clearer from reading both of these powerful, comprehensive books what the right model for legal/political internet governance should be.</p>
<p>Any thoughts? On this, and on other issues that these books raise?</p>
<p><strong>Here Comes Everybody</strong>, by <em>Clay Shirky</em>. <strong>We-Think</strong>, by <em>Charles Leadbeater</em><br />
On the road to Wikitopia<br />
Reviewed by Pat Kane, March 21, 2008</p>
<p>Have you noticed how much of a nethead you are these days? As one of these writers puts it, the internet gets socially interesting when it becomes technologically boring – when its tools become as banal to us as pen, paper, TV or telephone. Both these essential guides to web society could easily gather under the title (with a nod to Richard Hoggart), &#8220;the uses of techno-literacy&#8221;. But those uses turn out to be more important than serving the narcissism of the connected classes.</p>
<p>In Clay Shirky&#8217;s account, the power of the web is that its networks make it &#8220;ridiculously easy&#8221; to form groups. In the UK, this might sound familiar: the &#8220;little platoons&#8221; of civil society, as outlined by Smith, Ferguson and Burke in the 18th century. The cheaply printed and distributed pamphlet or journal drove &#8220;gentlemen of ideas&#8221; to coffee-houses in Edinburgh and London, as a blog forum can enable devotees of a cause to turn up in a front room in Hampstead or Halifax.</p>
<p>What Shirky is claiming as revolutionary is the combination of power and cheapness that social software offers – greatly amplifying our natural desire to create associations. If traditional organisations want to get large groups acting together, they usually need a costly hierarchy of management to orchestrate their thousands, or tens of thousands, of employees. And organisations, particularly commercial ones, will only do those (profitable) things that justify the expense of all that managerial structure.<br />
What the fecund social chaos of the net reveals is that so much group activity can easily happen, if the &#8220;transactional costs&#8221; of organising it (as the jargon has it) are brought close to zero. Which is exactly what Web 2.0 does. Take the exemplar of this new world, Wikipedia. This extraordinary resource exists because the web allows it: those who have an idealism about education and knowledge (remember the Enlightenment?) can easily come together, mutually monitoring their contributions to a global encyclopedia. They can take their own time, too: when there are no institutional overheads, &#8220;you don&#8217;t have to be efficient, just effective&#8221;.</p>
<p>However, when the LA Times turned its op-eds into &#8220;wikitorials&#8221; in 2005 – open to emendation by all – it was an abuse-ridden disaster. Many suppressed voices finally got their chance to rail at editorial pomposity. Wikis work &#8220;when people are committed to the outcomes&#8230; when they augment community, not replace it&#8221;. Our social tools, says Shirky without a hint of a blush, &#8220;are turning love and care into a renewable building material&#8221;. If people stopped believing in the Wikipedian ideal, and used its tools for vandalism, &#8220;it&#8217;s unlikely the whole enterprise would survive a week&#8221;.</p>
<p>Shirky attempts to be as usable as the technology he writes about. He provides the clearest explanation I have yet read of why Microsoft is being challenged by open-source software communities like Linux. In an echo of Beckett&#8217;s &#8220;fail again, fail better&#8221;, it turns out that the costs of perpetual innovation in open-source are amazingly low. It might look an uneven and erratic process from a Microsoft manager&#8217;s perspective, but all this perpetual tinkering (&#8221;more like accreting a coral reef, than building a car&#8221;) is enough to produce an operating system immensely cheaper but just as robust as Bill Gates&#8217;s offering.</p>
<p>Here Comes Everybody has a refreshing interest in activism, rather than yet more digital pabulum for worried CEOs. Shirky is interested in how social software can help human-rights protesters in Belarus, the Philippines or Egypt raise a stink; how it can allow Catholics to protest against Church corruption, or help frequently-stranded flyers demand a bill of consumer rights from aviation behemoths.</p>
<p>He evinces a Tom-Paine-ish belief in the power of informed grassroots democracy, but effectively throws his hands up faced with the flipside of US politics – how these social tools can also &#8220;increase the resilience of networked terrorist groups&#8221;. The spread of the web is like &#8220;steering a kayak&#8221; in an unstoppable technological stream. &#8220;Our principle challenge is not to decide where we want to go but rather to stay upright as we go there.&#8221;</p>
<p>To Charles Leadbeater, who used to advise Tony Blair and quotes both the young Milibands in his acknowledgements, such a hands-off approach to steering social development is anathema. Covering many of the same case studies as Shirky, the tone of We-Think is more like a benign guardian looking over the playground of the web, hoping gently to encourage or discourage particular behaviours.</p>
<p>Leadbeater raises some useful questions. No one could object to sprawling processes of &#8220;mass innovation&#8221; creating public encyclopedias and seed banks for developing countries, turning cities into giant learning spaces and citizens into journalists. Leadbeater&#8217;s mantra &#8220;we are what we share&#8221; could conceivably become &#8220;an economy&#8217;s motive force&#8221;, particularly if consumerism begins to hit the limits of ecological sustainability hard. A vision of living as an active, creative player-with-others has inspired this particular reviewer for many years.</p>
<p>But, as he reminds us, some areas – such as care services – won&#8217;t be affected by We-Think: &#8220;you cannot change a wet nappy with a text message&#8221;. Nor harvest food, nor extract minerals, nor generate energy. Although the participatory structure of the web was founded by a singular mix of values (&#8221;the academic, the hippie, the peasant and the geek&#8221;), there&#8217;s no guarantee that happy ethos will guide all behaviour within its halls.</p>
<p>Are we ready for open-source biology, for example – a process of mass innovation based on our &#8220;sharing&#8221; of the genomic code? Do we want pro-ams in their garages fooling around with viruses and proteins, or accredited professionals? There are under-theorised questions of governance and control (and, maybe more importantly, self-control) in web culture. Leadbeater is right to alert us to them.</p>
<p>We-Think concludes, correctly, that the message about the developed world that web culture delivers – trust, collaboration and shared goods, in pursuit of better ideas, based on solid evidence – is much more attractive than the &#8220;Coke and carbines&#8221; that too much of the planet has been used to from the West. He holds out the tantalising prospect that these soft, pliable new tools from the master might be more enthusiastically grasped and applied by developing countries than by our own. If that happens, then the daily banality of the web may herald the most exciting of historical processes. There&#8217;s more than YouTube, Facebook and viagra spam to come down those wires yet.</p>
<p><a href="http://www.patkane.com">Pat Kane</a> is the author of <em>The Play Ethic</em>, and one half of <em>Hue and Cry</em>.</p>
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		<title>Contemporary Flânerie: Reconfiguring Cities</title>
		<link>http://transition.turbulence.org/blog/2008/03/07/contemporary-flanerie-reconfiguring-cities/</link>
		<comments>http://transition.turbulence.org/blog/2008/03/07/contemporary-flanerie-reconfiguring-cities/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 22:09:18 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[mapping]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[city]]></category>

		<category><![CDATA[exhibition]]></category>

		<category><![CDATA[web 2.0]]></category>

		<category><![CDATA[pyschogeography]]></category>

		<category><![CDATA[surveillance]]></category>

		<category><![CDATA[game]]></category>

		<category><![CDATA[locative]]></category>

		<category><![CDATA[virtual]]></category>

		<category><![CDATA[mobile]]></category>

		<category><![CDATA[calls + opps]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/03/07/contemporary-flanerie-reconfiguring-cities/</guid>
		<description><![CDATA[Call For Artists: Contemporary Flânerie: Reconfiguring Cities :: Deadline: March 31, 2008.
In Modernity, the Flaneur, while strolling around his streets, participated in the depiction of the changing city, playing a simultaneously active and detached role. The Flaneur and his city maintained a symbiotic relationship, where one helped (re) define the other. In view of current [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://transition.turbulence.org/blog/images/2008/03/tergloba.jpg' alt='tergloba.jpg' />Call For Artists: <strong><a href="http://www.oakland.edu/org/tergloba/ ">Contemporary Flânerie: Reconfiguring Cities</a></strong> :: Deadline: March 31, 2008.</p>
<p>In Modernity, the Flaneur, while strolling around his streets, participated in the depiction of the changing city, playing a simultaneously active and detached role. The Flaneur and his city maintained a symbiotic relationship, where one helped (re) define the other. In view of current trends in globalization, immigration and technology (i.e., Web 2.0), one’s positioning to one location is more fluid than ever before. With such mobility, one must experience any given place as both a tourist and potential resident. With all this in mind, what role do the contemporary Flaneur and Flaneuse play? How do they reconfigure / reinscribe their urban experiences? How does flanerie in art relate to GPS systems, virtual reality, surveillance, mapping, MMPORGs, and social networking? This exhibition seeks works in all media (traditional and new), with special focus on video and computer-based art. </p>
<p><strong>Contemporary Flanerie: Reconfiguring Cities</strong> will take place from March 7 - April 12, 2009. A full color catalogue and website, featuring all participating artists, will accompany this event. Pending funding, artists’ presentations will be schedule during the run of this exhibition. The Oakland University Art Gallery will insure all works exhibited and pay for return shipping (we are in the process of procuring funds for having all shipping costs covered by the gallery).</p>
<p>Please send:<br />
- Current resume<br />
- Artist statement/project description (two pages maximum)*<br />
- CD/DVD with work samples (previous and/or proposed for show)*<br />
- Work sample description list (title, dimensions, media, year, equipment provided/needed for pieces to be shown)<br />
- Estimate of shipping costs<br />
- SASE if you wish to have your materials returned<br />
*preference will be given to works already completed, or close to completion. Proposed projects must be finished by September 2008. </p>
<p>Mail above items to: </p>
<p>Oakland University<br />
Department of Art and Art History<br />
Att: Vagner M. Whitehead (Flanerie exhibition)<br />
307 Wilson Hall<br />
Rochester, MI 48309-4401 </p>
<p>About the curator: Brazilian artist, educator and curator <a href="http://www.vagnerwhitehead.com">Vagner Mendonca Whitehead</a> works with time-based media. His work employs original and researched texts that reframe trans-cultural experiences and their connections to mass media and communications technology. Vagner has exhibited his work throughout the United States, abroad and online, in solo and group exhibitions and in video and film festivals. In addition to teaching and exhibiting his work, Vagner is also a contributor for the Barcelona-based magazine Art Signal.</p>
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		<title>First Monday: Critical Perspectives on Web 2.0</title>
		<link>http://transition.turbulence.org/blog/2008/03/05/first-monday-critical-perspectives-on-web-20/</link>
		<comments>http://transition.turbulence.org/blog/2008/03/05/first-monday-critical-perspectives-on-web-20/#comments</comments>
		<pubDate>Wed, 05 Mar 2008 22:18:57 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[writings]]></category>

		<category><![CDATA[web 2.0]]></category>

		<category><![CDATA[interaction]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[surveillance]]></category>

		<category><![CDATA[public/private]]></category>

		<category><![CDATA[participation]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/03/05/first-monday-critical-perspectives-on-web-20/</guid>
		<description><![CDATA[First Monday: Volume 13, Number 3 :: Preface: Critical Perspectives on Web 2.0 by Michael Zimmer; Market Ideology and the Myths of Web 2.0Web 2.0: An argument against convergence by Trebor Scholz;  by Matthew Allen; Interactivity is Evil! A critical investigation of Web 2.0 by Kylie Jarrett; Loser Generated Content: From Participation to Exploitation [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/03/firstmonday.jpg" alt="firstmonday.jpg" /><a href="http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/issue/view/263/showToc"><strong>First Monday</strong>: Volume 13, Number 3</a> :: <strong><em>Preface: Critical Perspectives on Web 2.0</em></strong> by Michael Zimmer; <strong><em>Market Ideology and the Myths of Web 2.0</em><em>Web 2.0: An argument against convergence</em></strong> by Trebor Scholz;  by Matthew Allen; <strong><em>Interactivity is Evil! A critical investigation of Web 2.0</em></strong> by Kylie Jarrett; <strong><em>Loser Generated Content: From Participation to Exploitation</em></strong> by Søren Mørk Petersen; <strong><em>The Externalities of Search 2.0: The Emerging Privacy Threats when the Drive for the Perfect Search Engine meets Web 2.0</em></strong> by Michael Zimmer; <strong><em>Online Social Networking as Participatory Surveillance</em></strong> by Anders Albrechtslund; <strong><em>History, Hype, and Hope: An Afterward</em></strong> by David Silver.</p>
<p>&#8220;Web 2.0 represents a blurring of the boundaries between Web users and producers, consumption and participation, authority and amateurism, play and work, data and the network, reality and virtuality. The rhetoric surrounding Web 2.0 infrastructures presents certain cultural claims about media, identity, and technology. It suggests that everyone can and should use new Internet technologies to organize and share information, to interact within communities, and to express oneself. It promises to empower creativity, to democratize media production, and to celebrate the individual while also relishing the power of collaboration and social networks.</p>
<p>But Web 2.0 also embodies a set of unintended consequences, including the increased flow of personal information across networks, the diffusion of one’s identity across fractured spaces, the emergence of powerful tools for peer surveillance, the exploitation of free labor for commercial gain, and the fear of increased corporatization of online social and collaborative spaces and outputs&#8230;&#8221; From the Preface by Michael Zimmer.</p>
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		<title>ShiftSpace Commissions: Only 5 Days to Apply!</title>
		<link>http://transition.turbulence.org/blog/2008/03/05/the-shiftspace-commissions-program/</link>
		<comments>http://transition.turbulence.org/blog/2008/03/05/the-shiftspace-commissions-program/#comments</comments>
		<pubDate>Wed, 05 Mar 2008 16:22:12 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[net art]]></category>

		<category><![CDATA[collaboration]]></category>

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		<category><![CDATA[open source]]></category>

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		<category><![CDATA[intervention]]></category>

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		<category><![CDATA[calls + opps]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2007/11/05/the-shiftspace-commissions-program/</guid>
		<description><![CDATA[Turbulence Commission: The ShiftSpace Commissions Program by Dan Phiffer and Mushon Zer-Aviv - Turbulence has commissioned ShiftSpace and now ShiftSpace commissions you. ONLY 5 DAYS LEFT TO APPLY!

 Ten development grants of up to $2,000 will be awarded to individuals and collectives using ShiftSpace as a platform to create new &#8220;Spaces&#8221; and &#8220;Trails&#8221;.
About ShiftSpace: While [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2007/11/shiftspace.jpg" alt="shiftspace.jpg" /><strong>Turbulence Commission:</strong> <a href="http://turbulence.org/works/shiftspace"><strong>The ShiftSpace Commissions Program</strong></a> by <em>Dan Phiffer</em> and <em>Mushon Zer-Aviv - </em><em>Turbulence has commissioned ShiftSpace and now ShiftSpace commissions you.</em><strong><em> </em></strong><strong><em>ONLY 5 DAYS LEFT TO </em></strong><strong><em>APPLY!<br />
</em></strong></p>
<p><strong> Ten</strong> development grants of up to <strong>$2,000</strong> will be awarded to individuals and collectives using <strong>ShiftSpace</strong> as a platform to create new &#8220;Spaces&#8221; and &#8220;Trails&#8221;.</p>
<p><strong>About </strong><strong>ShiftSpace</strong>: While the Internet&#8217;s design is widely understood to be open and distributed, control over how users interact online has given us largely centralized and closed systems. The web is undergoing a transformation whose promise is user empowerment - but who controls the terms of this new read / write web? The web has followed the physical movement of the city&#8217;s social center from the (public) town square to the (private) mall. <strong>ShiftSpace</strong> attempts to subvert this trend by providing a new public space on the web.</p>
<p>By pressing the [Shift] + [Space] keys, a <strong>ShiftSpace</strong> user can invoke a new meta layer above any web page to browse and create additional interpretations, contextualizations and interventions - which are called &#8220;Shifts&#8221;. Users can choose between several authoring tools - called &#8220;Spaces&#8221; - that allow web users to annotate, modify and shift the content of a page and through <strong>ShiftSpace</strong>, share that shift with the rest of the web. &#8220;Trails&#8221; are maps of shifts (shiftspace content) that create meta-layer navigation across websites. These trails might be used as a platform for collaborative research, for curating net art exhibitions, or as a way to facilitate a context-based public debate.</p>
<p>Go to the <a href="http://turbulence.org/works/shiftspace">commissions site</a>, watch the introductory video, apply for a grant and help us spread the word.</p>
<p><strong><a href="http://turbulence.org/works/shiftspace">The ShiftSpace Commissions Program</a></strong> is a 2007 commission of <a href="http://new-radio.org">New Radio and Performing Arts, Inc.</a>, (aka Ether-Ore) for its <a href="http://turbulence.org">Turbulence</a> web site. It was made possible with funding from the <em>New York City Department of Cultural Affairs</em>.</p>
<p>BIOGRAPHIES</p>
<p><strong>Dan Phiffer</strong> is a new media hacker from California, interested in exploring the cultural dimension of inexpensive communications networks such as voice telephony and the Internet.</p>
<p><strong>Mushon Zer-Aviv</strong> is a designer, teacher and a media activist from Tel-Aviv whose work explores media in public space and public space in media. Mushon is the co-founder of Shual.com, ShiftSpace.org, YouAreNotHere.org and the Tel Aviv node of the Upgrade international network.</p>
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		<title>Kate Armstrong Interviewed by Greg Smith</title>
		<link>http://transition.turbulence.org/blog/2008/02/29/kate-armstrong-interviewed-by-greg-smith/</link>
		<comments>http://transition.turbulence.org/blog/2008/02/29/kate-armstrong-interviewed-by-greg-smith/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 14:59:46 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[net art]]></category>

		<category><![CDATA[writings]]></category>

		<category><![CDATA[interview]]></category>

		<category><![CDATA[interaction]]></category>

		<category><![CDATA[mapping]]></category>

		<category><![CDATA[narrative]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[urban]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/02/29/kate-armstrong-interviewed-by-greg-smith/</guid>
		<description><![CDATA[[Image: Kate Armstrong &#38; Michael Tippett / Grafik Dynamo / 2004-2005] Kate Armstrong is a Vancouver-based artist and theorist with a panache for new media powered permutational storytelling. Her work questions the nature of narrative in light of computation, social media and contemporary urban space. She has exhibited widely and is currently en route to [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/02/grafik-dynamo.jpg" alt="grafik-dynamo.jpg" /><em><small>[Image: Kate Armstrong &amp; Michael Tippett / <a href="http://transition.turbulence.org/Works/dynamo/">Grafik Dynamo</a> / 2004-2005] </small></em><a href="http://katearmstrong.com/">Kate Armstrong</a> is a Vancouver-based artist and theorist with a panache for new media powered permutational storytelling. Her work questions the nature of narrative in light of computation, social media and contemporary urban space. She has exhibited widely and is currently en route to Turkey for the March 8th launch of PATH, a bookwork generated by &#8220;an anonymous individual living in the city of Montreal between 2005-2007&#8243; at the Akbank Art Centre in Istanbul. Above and beyond her creative practice, she is the author of <em>Crisis and Repetition: Essays on Art and Culture</em>, sits on the board at <a href="http://www.front.bc.ca/">The Western Front</a> artist-run centre and is a lecturer at Simon Fraser University&#8217;s <a href="http://www.siat.sfu.ca/">School of Interactive Arts + Technology</a>.</p>
<p><strong>An obvious starting point in any line of questioning about your work would be the primacy of text. The vast majority of your projects could be described as machines for making fiction and you&#8217;ve explored storytelling through <a href="http://katearmstrong.com/scientific_experiments/coverpage.html">found documents</a>, <a href="http://transition.turbulence.org/Works/dynamo/index.html">the blogosphere</a> and <a href="http://www.facebook.com/apps/application.php?id=5034644863&amp;ref=s">social media</a>, and even as a geo-locative phenomena. This list of work more closely resembles a bibliography than any conventional understanding of the word portfolio. Could you talk about your relationship with storytelling and why it is a driving force in your work?</strong></p>
<p>I love your comment about the notion of machines for making fiction. It&#8217;s so apt that it draws me away from the word &#8220;storytelling&#8221;. I love stories, but there is always something in the concept of a story that to me indicates a kind of finish, and what I like to do is to play with alternatives to that. I like it when ideas are in play, and when writing is tight and elegant, and when there is something active that is taking place in terms of how the writing is compiled. This active element can be anything - mechanical, computational, physical, algorithmic, activity on the part of the reader&#8230; <a href="http://serialconsign.com/node/190">Continued</a>.</p>
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		<title>Burak Arikan Interview</title>
		<link>http://transition.turbulence.org/blog/2008/02/20/burak-arikan-interview/</link>
		<comments>http://transition.turbulence.org/blog/2008/02/20/burak-arikan-interview/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 23:07:45 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[interview]]></category>

		<category><![CDATA[visualization]]></category>

		<category><![CDATA[software]]></category>

		<category><![CDATA[web 2.0]]></category>

		<category><![CDATA[networked]]></category>

		<category><![CDATA[reblog]]></category>

		<category><![CDATA[social networks]]></category>

		<category><![CDATA[social]]></category>

		<category><![CDATA[simulation]]></category>

		<category><![CDATA[platform]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/02/20/burak-arikan-interview/</guid>
		<description><![CDATA[Last summer, Cati Vaucelle at Architectradure tipped me off about Meta-Markets, a project which created a means to buy and sell units of social media. I penned an enthusiastic review of the project in the fall and continue to be engaged by this ongoing thought-experiment. Meta-Markets was authored by Burak Arikan, a graduate of the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://transition.turbulence.org/blog/images/2008/02/burak-beard.jpg" alt="burak-beard.jpg" />Last summer, Cati Vaucelle at Architectradure <a href="http://architectradure.blogspot.com/2007/08/meta-market.html">tipped me off</a> about <a href="http://meta-markets.com/">Meta-Markets</a>, a project which created a means to buy and sell units of social media. I penned an <a href="http://serialconsign.com/node/119">enthusiastic review</a> of the project in the fall and continue to be engaged by this ongoing thought-experiment. Meta-Markets was authored by <a href="http://www.burak-arikan.com/">Burak Arikan</a>, a graduate of the <a href="http://www.media.mit.edu/">MIT Media  Lab</a> who is currently based in Brooklyn. This Friday, Burak will be taking part in a panel discussion entitled <em>Real World Implications of Virtual  Economies</em> at the Turbulence <a href="http://www.turbulence.org/mixed_realities/index.html">Mixed Realities</a> Exhibition and Symposium in Boston (and <a href="http://tinyurl.com/2uk2wl">streaming live</a> in Second Life).</p>
<p>Burak&#8217;s work touches on a number of the topics discussed here on Serial Consign, and he and I have spent the last few weeks firing emails back and forth that delve into economies of exchange, data portability, information visualization and how these themes are explored through his work.</p>
<p><strong>Ever since your 2006 <a href="http://burak-arikan.com/2006/stockmarket/index.html">A Stock Market in Life</a> project you’ve exhibited a fascination with incorporating the (data)aesthetics and interface of commodity exchange in a large portion of your work. You were one of the architects of <a href="http://openstudio.media.mit.edu/">OPENSTUDIO</a> and also launched  Meta-Markets last year. Both of these projects deal with trading and speculating on creative goods in quite distinct contexts. I stumbled across the word <a href="http://openstudio.media.mit.edu/blog/category/artonomics/">artonomics</a> on the OPENSTUDIO site - could you discuss this term in relation to your ongoing project of creating platforms for economic simulation?</strong></p>
<p>We made up the term &#8220;artonomics&#8221; to define the axes of arts, economics, and the participatory social web. In the <a href="http://plw.media.mit.edu/">PLW</a> (Physical Language Workshop at the MIT Media Lab) we focused on building  networked infrastructures for creative people, so that they can get economically more powerful and eventually affect politics. In OPENSTUDIO an artwork is a digital drawing. By the time a drawing is completed, it is in the market for sale. From your studio to the market there is no distance. When you buy a piece, you own a share in that person&#8217;s body of work. OPENSTUDIO members experience semi-ownership of creative capital. Well this type of living is the promised future right, what if you experience it now, future not only becomes more visible, but also actionable and debatable.</p>
<p>I am particularly interested in collectivity in creative work, which brings in techno-social protocols and economic models for self-organization of large groups of people. In such economic models money represents information. You buy things not because you need it but you show interest in it. In the end, I don&#8217;t necessarily consider this type of work as economic simulation or computer simulation, because participants spend real time and energy (aka micro-labor) within these systems. They draw, they click here and there, they decide on things, write comments, tag, mix, edit, vote, recommend etc. These are real relationships woven through experimental and modifiable protocols that organize network of social relationships and economic transactions.</p>
<p>I think today what we see on the social web is that the definition of creative work is changing. Is it an image, a movie, a sculpture, an installation, a process, a response? In this networked world, it is more clear to me that the substance of one&#8217;s creative work is not only a material, a recipe, or a code library, but it is also materialized information flowing in multiple layers of networks which are modulated by market forces, power relationships, past events, and future predictions.</p>
<p><img src="http://serialconsign.com/images/2008/02/meta-markets-gta.png" alt="Burak Arikan / Meta-Markets" height="157" width="326" />[meta-markets performance &amp; <a href="http://meta-markets.com/entities/268">entity info</a> for a bookmark of <a href="http://grandtextauto.org/">grand text auto</a>]</p>
<p><strong><a href="http://meta-markets.com/">Meta-Markets</a> is essentially an exchange for social networking entities. In this simulation, social media like <a href="http://del.icio.us/">del.icio.us</a> bookmarks or <a href="http://www.feedburner.com/">Feedburner</a> syndication subscriber counts take on a life of their own and a community of speculators collectively determine the value of this data. I think one of the most interesting things about this project is that it creates a sort-of double presence for these services where users can determine the worth of individual articles of social media that stands outside of the <a href="http://www.techcrunch.com/">generic web 2.0 chatter</a> about valuation and venture capital. How do you see Meta-Markets in relation to the actual web economy?</strong></p>
<p>The current web economy is not open enough. With Meta-Markets we aim to raise the bar of openness for existing social web services. I don&#8217;t mean the locked in data in Facebook or similar web services. I support efforts like <a href="http://www.dataportability.org/">DataPortability</a>, these are very important steps to release our data from centralized databases. For us the problem is that the value of our labor is not open in the current web economy. In other words, what we get for our online work is not clear for us while it is clear for the service providers. This problem has been emerging because of the  blurred boundaries between work and play, because information is no less real than physical matter, because information is commodity, because of the changing roles of consumers and producers, the <a href="http://en.wikipedia.org/wiki/Prosumer">prosumer phenomenon</a> as discussed elsewhere. The solution is to have more transparent services, so that both the users and the service providers equally know the value of the work put in the services. Of course this is a complex task, that&#8217;s why we approach it collectively by creating a stock market for socially networked creative  work.</p>
<p><img src="http://serialconsign.com/images/2008/02/arikan-terms-conditions.jpg" alt="Burak Arikan / Terms &amp; Conditions" height="235" width="314" />[burak arikan / <a href="http://burak-arikan.com/2007/terms-conditions/index.html">terms &amp; conditions</a> / 2007]</p>
<p><strong>You posted an <a href="http://blog.burak-arikan.com/i-sell-my-facebook-profile-on-meta-markets/">excellent  commentary</a> on the economics of Facebook which broadly outlined the  disconnect between the bottom-up “social&#8221; investment by users and the top-down scramble by management to implement an efficient contextual advertising engine. You quite concisely identified the paradox as follows:</strong></p>
<blockquote><p><strong>I work for Facebook everyday but I am not getting paid. In their recent Social Ads announcement Facebook says “It is an ad-supported service. It is a free service.” Pause. Did we sign a contract? How do you measure my labor and serve accordingly? I don’t know how you measure the value of my informational content, the value of my informational content uploaded by my friends to your server, the value of my relationships, the value of my activities… </strong></p></blockquote>
<p><strong>Google’s <a href="http://code.google.com/apis/opensocial/">OpenSocial</a> begins to address the ownership that users are entitled to over their  information and social connectivity. How do you see OpenSocial influencing the direction of Meta-Markets?</strong></p>
<p>OpenSocial is hyper-modern politics, so is any other network protocol. Today defining standards and lobbying for the industry to adopt a standard are common political practices of the networked world we all live in. If standardization can happen by the participation of many voices, it becomes more democratic. Although I support current efforts to unlock the centralized databases, I don&#8217;t believe it is enough. The benefits of open communication standards are always publicly discussed from the point of view of the user or the developer, but who <em>really</em> benefits are the service providers. When you move your data anywhere, yes the user has the data anywhere, yes the developer builds write - once - works - with - any - other services, but the service provider is also happy because they have free context and free trust networks, which are generated by users&#8217; labor in other places and carried to this service. We may call this distributed free labor. Data portability without ethics is the multiplication of the exploitation of micro-labor. When we use a service, the value generated by our action should be clear and open for all the involving parties. This is not easy, it involves political and economical struggles, but with the Meta-Markets community I believe we can make progress in this endeavor.</p>
<p><img src="http://serialconsign.com/images/2008/02/arikan-mypocket.png" alt="Burak Arikan / MYPOCKET" height="208" width="314" /><strong>This conversation about transparancy and data portability is very interesting given your recent <a href="http://transition.turbulence.org/Works/mypocket/">MYPOCKET</a> project for  <a href="http://turbulence.org/">Turbulence</a> (pictured above). In this work, you’ve developed an algorithm to predict future purchases based off the analysis of an archive of receipts. Credit card companies employ similar algorithms to flag sudden shifts in spending habits so that potential credit card fraud can be prevented. I guess it is safe to assume you’re not doing R&amp;D for Citibank so what exactly are your goals with MYPOCKET?</strong></p>
<p>Spending habits are not only for prevention of frauds, but also for modulation of living. With MYPOCKET I see what my spending behavior is, this is  probably what a financial analyst sees. I share it with general public to raise awareness and to make closed-door-analysis of our spending behavior debatable. MYPOCKET is also an exploration of the bidirectional adaptation between human and software. Between my behavior and the prediction process there is a feedback loop. Both negative and positive feedback. Positive feedback happens through confirmation of a prediction, which increases weight of that category / item in the database. Negative feedback happens through certain transactions, which have  rules. For example a $40 ATM cash withdrawal means that I will not need cash for 4 days, approximately every $10 cash = 1 day, or a $70 metrocard spending (monthly unlimited ride for the NYC subway) means I will not buy a metrocard for another 30 days. These rules, some obvious some specific to me, are added as negative feedbacks in the loop. Over time the software will make smarter predictions about my spending behavior. Sometimes I verify the predictions, sometimes I don’t mind, sometimes I am not conscious, sometimes the predictions  determine my future choices, creating a system in which both myself and the software adapt to one another.</p>
<p><img src="http://serialconsign.com/images/2008/02/arikan-tense.png" alt="Burak Arikan / tense" height="155" width="310" />[burak arikan / tense / 2007]</p>
<p><strong>All of my questions have approached you as some kind of artist-economist - that is not entirely fair as it is clear you are interested  in addressing other issues with your work. You obviously have an interest in the aesthetics of information, networks and connectivity. This is evident in the  projects discussed thus far, but many of your other works (i.e. <a href="http://burak-arikan.com/2007/metacontrol/index.html">Meta-Control</a>, <a href="http://burak-arikan.com/2007/tense/index.html">Tense</a>, <a href="http://burak-arikan.com/2007/tense/index.html">Arb</a>, etc.) Could you discuss your approach to visualization?</strong></p>
<p>My interest in geometry ties my seemingly separate practices. Geometry provides instruments not only for organizing space but also for understanding concepts in political philosophy. I started creating dynamic visual compositions in 2002. Since then I work directly with the code, write processes that modulate the geometry and the kinetics, explore the micro relationships, observe the  macro behavior, tune, play, contract, scale, stare, change, iterate. My early dynamic compositions are repurposed as peformative artifacts in Meta-Control. Arb and Tense are the same processes, an exploration of growth in networks. From few to many, from simple to complex, from instant contractions to subtle  settlements, while the network is being built, nodes push and pull each other, connections paint the color of the forces.</p>
<p>I create systems, they are not visual, visualizations are the visual manifestations of an instance of a system. My OPENSTUDIO visualizations show relationships built in the OPENSTUDIO economy, Micro Fashion Network  visualization shows relationships of colors based on how I generate the data. Rather than creating visualizations based on other systems&#8217; data, I prefer to create the system on my own or through collaborations. Like Meta-Markets and OPENSTUDIO, these systems can be living processes which involve many people&#8217;s time, energy, and intellect. Manifestations can also be in physical or in other forms. MYPOCKET is a living digital/physical process, which is manifested in three core forms for information: a list, a graph, and an object.</p>
<p>More recently I understand that the systems I create are vectors, vectors as  <a href="http://subsol.c3.hu/subsol_2/contributors0/warktext.html">McKenzie Wark</a>, or <a href="http://www.upress.umn.edu/Books/G/galloway_exploit.html">Alex Galloway and Eugene Thacker</a> use the term. A vector is a medium in which information moves. I hope and work for more people to create such liberated systems. [posted by Greg Smith on <a href="http://serialconsign.com/node/184">Serial Consign</a>]</p>
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		<title>Australasia_2008 C-M.TV</title>
		<link>http://transition.turbulence.org/blog/2008/02/18/australasia_2008-c-mtv/</link>
		<comments>http://transition.turbulence.org/blog/2008/02/18/australasia_2008-c-mtv/#comments</comments>
		<pubDate>Tue, 19 Feb 2008 00:06:13 +0000</pubDate>
		<dc:creator>jo</dc:creator>
		
		<category><![CDATA[place]]></category>

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		<category><![CDATA[tv]]></category>

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		<category><![CDATA[environment]]></category>

		<category><![CDATA[platform]]></category>

		<category><![CDATA[calls + opps]]></category>

		<guid isPermaLink="false">http://transition.turbulence.org/blog/2008/02/18/australasia_2008-c-mtv/</guid>
		<description><![CDATA[Massive Change - Australasia_2008 C-M.TV: Media Arts Network - Call for Proposals :: Australasia_2008 C-M.TV: Media Arts Network is a curated new media web site in the context of global change. Proposal Australasia_2008 is &#8216;glocal&#8217; responses to events that are happening around the world. From a &#8216;local&#8217; viewpoint to a &#8216;global&#8217; distribution feed. Current issues [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://transition.turbulence.org/blog/images/2008/02/cmtv.jpg' alt='cmtv.jpg' /><strong>Massive Change - <em>Australasia_2008 C-M.TV: Media Arts Network</em> </strong>- Call for Proposals :: <em>Australasia_2008 C-M.TV: Media Arts Network</em> is a curated new media web site in the context of global change. <em>Proposal Australasia_2008</em> is &#8216;glocal&#8217; responses to events that are happening around the world. From a &#8216;local&#8217; viewpoint to a &#8216;global&#8217; distribution feed. Current issues around forms of change that are effecting the planet: carbon counting, climate change, social networking, weather and &#8216;live&#8217; data aesthetics…</p>
<p>The arena of <strong>Massive Change</strong> - since environmental tipping points are interconnected with other spheres that may have ramifications beyond the environment, into social and political systems - we open up that dialogue with you to interpret and make a proposal.</p>
<p>The intent is to seek permission to upload to <strong>C-M.TV</strong> for broadcasting around the world. We either link back to your web sites where work is already uploaded or have you upload to our server. The artists have total IP / ownership over their own work on <strong>C-M.TV.</strong> We act as a curated site, as another venue for the access, as a networking membrane and a collective with a similar context. Go <a href="http://www.critical-mas.tv/indexSPRING.php">here</a> to the play archive of previously launched cities: New York, Paris, London.</p>
<p><strong>Specs</strong>: 5mb - 320 x 240 Quicktime; &#8216;live&#8217; data or generative content (self contained root folders); Flash; any other media that is sustainable on play. We review your proposals online or via DVD format. Send us links to review proposals via email: info [at] critical-mas.tv or send DVD&#8217;s to:</p>
<p>Marcia Lyons<br />
Producer: C-M.TV<br />
Programme Director<br />
Digital Media Design<br />
School of Design<br />
Victoria University of Wellington<br />
New Zealand</p>
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