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Neural issue #30: “Dangerous Games”

The new printed Neural issue #30, “Dangerous Games” is available. 1 YEAR SUBSCRIPTION! 3 issues - Europe 24,90 Euro - World 46,50 U.S. Dollars. BACK ISSUES. [Neural n. 30 contents]:

<new.media.art>
. Ludic Society/Margarete Jahrmann interview.
. Homo Ludens Ludens exhibition report.
. Play Cultures, the world of digital games report.
. Be My Controller, opening the urban, button by button.
news: Emotoscope, Modi 2.0, Rom Check Fail
Amalgus Cycle Process1, HAI. Continue reading


Jul 2, 11:37
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… Creating Worlds as Interface

“… I have become increasingly disaffected with the sterile aesthetics and anaemic experience of virtual worlds. They simply do not capture my soul, or haunt my dreams. They do not stir my passions, as the dramatic foreshorthenings in a grand Caravaggio painting do. So I am wondering, can there be another way in which we can build a deferred reality that includes the observer and the implicit interface, suitable for explicit study?…”

Turning the machine inside out - Creating Worlds as Interface by Eric Kluitenberg: It is always a good thing for artists who work with technology and technological media to study the inner life of the machines. Break open the box and look what is inside. This helps to foreclose an overly naive relationship to the medium. Continue reading


Jul 2, 10:40
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“Fashionable Technology” now available

The book Fashionable Technology, edited by Sabine Seymour is available on Amazon. Among others, Cati Vaucelle presents her work on fashion garments designed in the context of technology - including the Touch Sensitive apparel she developed with Yasmine Abbas.

Abstract: The interplay of electronic textiles and wearable technology, wearables for short, and fashion, design and science is a highly promising and topical subject. Offered here is a compact survey of the theory involved and an explanation of the role technology plays in a fabric or article of clothing. Continue reading


Jun 26, 13:12
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Urban Versioning System 1.0

Situated Technologies Pamphlets 2: Urban Versioning System 1.0 :: Matthew Fuller and Usman Haque (Illustrations by David Cuesta).

The second volume of the Situated Technologies Pamphlet Series asks the question: what lessons can architecture learn from software development, and more specifically, from the Free, Libre, and Open Source Software (FLOSS) movement? Written in the form of a quasi-license, Urban Versioning System 1.0 posits seven constraints that, if followed, will contribute to an open source urbanism that radically challenges the conventional ways in which cities are constructed. Continue reading


Jun 24, 15:18
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Screenscapes Past Present Future

Screenscapes Past Present Future, Scan Journal, Vol 1 Number 1, May 2008; Edited by Chris Chesher, Peter Marks, Kathy Cleland.

The proliferation of screens represents a signature feature of modern and contemporary life. Screens located on computer, cinema, television or mobile platforms offer possibilities for entertainment, communication, art, manipulation and monitoring, creating new forms of identity, community, expression and social control. These developments in turn have created a rich and rapidly changing set of research initiatives within and across academic fields. Continue reading


Jun 21, 18:42
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Deadline Extended: … Location Aware Games

Deadline Extended: Evaluating Player Experiences in Location Aware Games (HCI 08) :: HCI 2008: Culture, Creativity, Interaction :: September 1-5, 2008, Liverpool, John Moores University, UK :: Submission Deadline: July 14, 2008.

UPDATE: The authors of the best abstracts may be invited to submit a full paper for inclusion in a special edition of a leading journal.

Location aware technologies such as widespread mobile computers and varying location sensors open up a massive range of possibilities for extending game playing into streets, buildings and even the rural landscape. Continue reading


Jun 21, 18:22
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“Interact or Die!” Wins Prix Ars Electronica 2008

The book Interact or Die!, published in 2007 by V2_, has won the Prix Ars Electronica in the Media Art Research category. The Prix Ars Electronica, founded in 1987, is awarded by the Ars Electronica Center and the Ludwig Boltzmann Institute, both of Linz, Austria. Media Art Research is a new category established to recognize distinguished theoretical work in the area of interactive art forms. A €5,000 award is attached to the prize. Continue reading


Jun 19, 11:05
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Performance Paradigm #4

Performance Paradigm (#4) 2008 - Emergences: 21st Century Performance … emergent forms and themes in performance and culture in the first decade of C21 :: Edited By Peter Eckersall and Helena Grehan :: Online Now.

The articles section features new essays from a number of established and emerging scholars in the field. The topic of new forms and paradigms in performance emerges in essays such as Kate Rossmanith’s account of Bio Art, Jeffrey Morris’s discussion of digital music performance and Diana Smith’s account of Sydney based visual artists ‘The Kingpins’. We are especially excited to be publishing Meiling Cheng’s recent exploration of recent performance work in China. Continue reading


Jun 18, 18:02
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Review of Glorious Ninth by Marc Garrett

Review of Glorious Ninth, love_potion and Invisibility_Phial by March Garrett, www.furtherfield.org

“When I first began writing this review I thought that I’d just be writing a couple of quick paragraphs in response to Glorious Ninth’s latest artwork Invisibility_Phial. However this work has not only uncovered for me aspects of the nature of their artistic collaboration, but also how bringing everyday life into art adds essential value to art and culture. Through their recent work, Glorious Ninth (Kate Southworth & Patrick Simons) have created an intriguing interface introducing a more personal and emotional context. Their own lives become part of the works, that serve to introduce us to their world via their intuitive, creative practice.” Read on >>


Jun 16, 15:33
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Siggraph 2008 Program Available

SIGGRAPH 2008 Advance Program Now Available :: Plan Your SIGGRAPH Experience In Advance by downloading the Advance Program PDF.

One of the greatest challenges facing many attendees is not having enough time to soak up all the rich content that a SIGGRAPH conference and exhibition has to offer. Now, you can get a glimpse into the incredibly robust experiences that will be featured at SIGGRAPH 2008 before you arrive in Los Angeles. Continue reading


Jun 13, 10:49
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Networked Performance (N_P) is a research blog that focuses on emerging network-enabled practice.
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Turbulence Works

These are some of the latest works commissioned by Turbulence.org's net art commission program.
Ars Virtua Artist-in-Residence (AVAIR) (2007) Bonding Energy Cell Tagging (2006) Gothamberg (2007) Grafik Dynamo (2005) Handheld Histories as Hyper-Monuments (2007) html_butoh (2007) Invisible Influenced by Will Pappenheimer and Chipp Jansen iPak - 10,000 songs, 10,000 images, 10,000 abuses by Ajaykumar My Beating Blog (2006) MYPOCKET by Burak Arikan No Time Machine by Daniel C. Howe and Aya Karpinska Nothing Happens: a performance in three acts (2006) Oil Standard (2006) Peripheral n°2: KEYBOARD (2006) Self-Portrait (2006) ShiftSpace Superfund365, A Site-A-Day (2007) Urban Attractors and Private Distractors (2007) [meme.garden] (2006)
More commissions