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Category: feedback

Live Stage: Netrooms [us California + online]

netroomsdiagram.jpgNetrooms: The Long Feedback - Pedro Rebelo, 2008 :: April 2 and 4, 2008; 8:30 PDT :: Join in and contribute to a nine-site network performance!

Netrooms: The Long Feedback is a participatory network piece which invites the public to contribute to an extended feedback loop and delay line across the internet. The work explores the juxtaposition of multiple spaces as the acoustic, the social and the personal environment becomes permanently networked. The performance consists of live manipulation of multiple real-time streams from different locations which receive a common sound source. Continue reading


Mar 28, 17:37
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Live Stage: Paula Matthusen [us Brooklyn]

060722vfv031_small.jpgPaula Matthusen: Filling Vessels and circadia :: March 8, 2008; 8 pm :: Diapason, 882 Third Avenue (between 32nd and 33rd Street), 10th floor, Brooklyn, NY 11232

Filling Vessels is a multi-channel sound and light installation / performance inspired by Alvin Lucier’s Empty Vessels. The installation is dependent on interaction with feedback generated within the installation space. It functions as an audience-navigable space in which people can explore the effects they have on the sonic and visual events that take place within it. Continue reading


Mar 5, 18:07
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Live Stage: Orobouros [ie Limerick]

excursions.jpgOrobouros by Robin Parmar :: January 24, 2008; 7:30 pm :: premiering at Excursions 2008 Performance Art Festival, Belltable, 69 O’Connell Street, Limerick, Ireland.

The piece takes its name from the snake which forever eats its own tail. It is most often seen as the principle of eternity and indeed of the universe itself. But it also represents a feedback loop, and hence the mind of the subject viewing it. In the centre of the Belltable gallery is a microphone, standing alone. A hum of energy fills the space, textured noise emanating from a number of radios scattered throughout. Continue reading


Jan 21, 17:31
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"i swallow" by David McCallum

Interview: Miya Masaoka

14masaoka_portrait_sh.jpgMiya Masaoka is a musician, composer and performance artist. She has created works for koto, laser interfaces, laptop and video and written scores for ensembles, chamber orchestras and mixed choirs. In her performance pieces she has investigated the sound and movement of insects, as well as the physiological responses of plants, the human brain, and her own body.

Helen Thorington: Miya, you were trained in Japanese court music as well as contemporary music and I understand have expanded on the playing techniques of the koto – first by using extended techniques, but more importantly, by building a Laser Koto. For those who don’t know, can you tell us about the koto and how you developed it? What is the Laser Koto and how does it work?

Miya Masaoka: Sometimes various events, thoughts and inspiration converge in particular ways, and evolve over a period of time, I would say this was the case for the Laser Koto. For many years I had been trying to develop ways of extending the koto electronically –and continue to do so— and along these lines I was an aritist in residence at STEIM in Amsterdam and worked with Matt Wright at CNMAT to develop ways of building an interface for real time processing and sampling using gestural controllers and other ways of capturing and modifying sound. We recorded and mapped 900 koto samples that could be accessed in various ways. Continue reading


May 21, 10:54
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Botborg

Botborg present live audio-visual performances using a complex feedback web, consisting of audio and video mixers, screens and camera. In this web, sound and vision are blended into a self perpetuating synaesthesia of interdependent colour and rhythm, generated (in real time) entirely by device feedback. Continue reading


May 18, 18:59
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Work by Usman Haque

Usman Haque designs interactive architecture systems and researches how people relate to each other and their spaces. “The domain of architecture has been transformed by developments in interaction research, wearable computing, mobile connectivity, people-centered design, contextual awareness, RFID systems and ubiquitous computing. These technologies alter our understanding of space and change the way we relate to each other. We no longer think of architecture as static and immutable; instead we see it as dynamic, responsive and conversant. Our projects explore some of this territory.” Performative works include:

spread2.gifSky Ear, 2004: This non-rigid “cloud”, made up of several hundred glowing helium balloons will be embedded with mobile phones. As visitors to the event call into the cloud to listen to the distant electromagnetic sounds of the sky (including whistlers and spherics), their mobile phone calls will change the local hertzian topography; these disturbances in the electromagnetic fields inside the cloud will alter the glow intensity of that part of the balloon cloud. Quicktime video: 19 MB
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Sep 5, 11:42
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Live Stage

Interviews

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