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Category: hardware

Open Call for Projects: Piksel13 [no Bergen]

pixel.jpgPiksel is an international event for artists and developers working with Free/Libre and Open Source technologies in artistic practice. It is organized in Bergen, Norway,and involves participants from more than a dozen countries exchanging ideas,coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies, free culture & art.

OPEN CALL for PROJECTS:
For the exhibition and other parts of the program Piksel currently seeks projects in the following categories:

1. Installations: Projects to be included in the exhibitions.The works must be realized by the use of free and open source technologies. Continue reading


Aug 4, 2013
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Paraflows.10: Mind and Matter [at Vienna]

mind.jpgParaflows.10: Festival for Digital Art and Cultures — Mind and Matter :: Vienna :: Deadline: June 15, 2010.

Going into its 5th year, the paraflows festival in Vienna will focus on the interconnection between the programme and the object. Information technology is based on the distinction between hardware and software, and more often than not both systems are treated and discussed as independent of each other. paraflows .10 – Mind and Matter seeks to put on display how hard- and software, content and object in contemporary art not only co-exist, but also condition and shape each other.

What role does hardware play for media infrastructure? how is the net set up, what are the real pillars on which virtuality rests? How does the sculptural process look like, from a technological point of view? What are the effects of technological prospects on physical representation? Continue reading


May 10, 2010
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Live Stage: Experiments … with Amit Pitaru [il Holon]

hglp_collage.jpgGarage Geeks present Experiments in Art, Software, Hardware and UX with Amit Pitaru :: August 21, 2009; 8:30 p.m. :: Holon Industrial Zone, Israel.

Like a typical garage geek, Amit splits his nights and days between experimental and commercial work. In this session he will share recent art projects and discuss how they affect his work as software/hardware designer, user experience freak, and (recent) entrepreneur. This is a free event, please bring DRINKS and snacks to share. It might get hot without cold beers at hand, and Amit recommends one for better UX.

Amits recent projects: Sonic Wire Sculptor :: Rhonda 3D drawing tool :: Smashup Dance Project, Continue reading


Aug 21, 2009
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Generative Audio Prototypes No. 2


G.A.P. No. 2 from Dream Addictive on Vimeo.

G.A.P. No.2 is part of a series of electronic prototypes with organic form, designed to simulate generative sound process. The device consists of a set of speakers, amplifier, sensors and Arduino. The organic disposition of elements, like a little sound garden sensitive to movement, stimulates the sensory interaction as a means for manipulating audio. Continue reading


Apr 5, 2009
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Live Stage: Hardware Hacking [de Berlin]

website-photo-2.jpgHandmade Electronic Music –Hardware Hacking Workshops with Nicolas Collins :: April 20 -21, 2009; 11.00 – 19.00 :: NK / ElsenStr. 52 (2.Hof) Berlin, Germany.

Nicolas Collins presents two hands-on workshops in Hardware Hacking. Assuming no technical background whatsoever, these workshops guide the participants through a series of sound-producing electronic construction projects, from making simple contact microphones, through “bending” toys”, to making oscillators and other circuits from scratch. The workshops end with a performance/installation by all participants, and a party to celebrate the publication of the expanded second edition of his book, “Handmade Electronic Music –The Art of Hardware Hacking“. Continue reading


Mar 15, 2009
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Pure Data Workshop [de Berlin]

byte10.jpgxxxxx workshop: You’ve got Pluggability. Pure Data in the Summer :: 29-31 August, 2008 :: xxxxx/pickledfeet, Linienstrasse 54, 10119 Berlin.

Pure Data (Pd) presents the ultimate, free software environment for sheer audio, video and hardware pluggability, patching and piping. Pd provides the basis for all manner of audiovisual performance and trans-media installation, as well as satisfying the artistic quest for heady experimentation and improvisation. Yet few artists take the time to master a solid foundation in this graphical programming environment. Continue reading


Jul 17, 2008
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Live Stage: We Are Hacks: Music and Visual Performance at HOPE [us NYC]

wearehacks

From Peter Kirn at createdigitalmusic.com: “8-bit and robots and odd Max and Reaktor patches and custom visual software and visualizations of data packets and sound made from plants and mutant trumpets and gloves for DJing and laptop music – we’ve got quite a lineup here in New York this week.

Friday night, a live audiovisual lineup from the worlds of createdigitalmusic.com / createdigitalmotion.com invades the HOPE conference, aka Hackers on Planet Earth, the three day-long convergence of tech hacking. $10, open to all, 11-2a Friday July 18 at the Hotel Pennsylvania in New York. It’s a live digital, technological variety show in a doomed NYC landmark hotel with an audience of famous and infamous hackers. (Think Kevin Mitnick and MythBusters’ Adam Savage and Steven Levy, all in one place.)

Facebook event page; also on Going.com

More media and preview videos can be seen at Create Digital Music


Jul 13, 2008
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Robotic Ecologies and Emergent Systems in Music

medusa.jpgThis past spring at the University of Virginia, a first-time joint class was offered that brought graduate students from the Virginia Center for Computer Music (VCCM) together with undergraduates in the School of Architecture.The undergraduate Robotic Ecologies class merged with the Emergent Systems in Music graduate class, and was co-taught by professors Jason Johnson (architecture) and Matthew Burtner (music), with assistance from music graduate student Troy Rogers. I had the opportunity to participate in this exciting new venture between our departments. The goal of this year’s class was for students to create and fabricate “performative spatial and acoustic instruments that sense, compute and interact to/with emergent atmospheric inputs.” The class’s group collaborations resulted in three new robotic sonic-spatial instruments. Movies and descriptions of the instruments are provided below. Descriptions were provided by the groups and video footage was provided by Jason Johnson. Continue reading


May 28, 2008
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Yuri’s Night: Call for Works

yuri.jpgCALL FOR WORKS: Futuristic Music Design Challenge – A live competition at Yuri’s Night Bay Area presented by createdigitalmusic.com :: Deadline: April 7, 11:59 PM EST (No exceptions!)

Online submission: Web entries accepted from around the world for the Web showcase. Limited entries will be chosen to compete live — To compete for the prizes, those entries must be present at Yuri’s Night Bay Area, Saturday, April 12. Submit DIY music performance projects – using custom software and/or hardware – for a live performance battle at the Yuri’s Night Bay Area party on April 12, sponsored by Yuri’s Night and createdigitalmusic.com. Compete for awards including a Yamaha Tenori-On grand prize. Continue reading


Mar 28, 2008
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Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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