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Category: responsive

Live Stage: Sensory Response Systems [de Berlin]

ryan2.jpgSensory Response Systems :: Ryan Jordan presents and performs his Sensory Response Systems as part of a micro_residency at General Public, Schanhauser Allee 167c, Berlin, Germany :: July 29 – August 1.

Sensory Response Systems is an exploration into audio-visual performance using an array of sensors responsive to physical movements in order to control the audio-visual output in programmes such as pd and Max/MSP. It also looks at reshaping and replicating the body through the use of fabric, textiles and technology. We draw from inspiration and definition through reference to embodiment, phenomenology, post-modernism, post-humanism, performance, physical computing and computer sound. Continue reading


Jul 29, 2009
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“Deep Thought” by DreamAddictive [mx Tijuana]


Jul 14, 2009
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Interview: Adam Nash

adam3.jpgAdam Nash is a new media artist, composer, programmer, performer and writer. He works primarily in networked real-time 3D spaces, exploring them as live audiovisual performance spaces. His sound/composition and performance background strongly informs his approach to creating works for virtual environments, embracing sound, time and the user as elements equal in importance to vision. Adam’s work has been presented in galleries, festivals and online in Australia, Europe, Asia and the Americas, including SIGGRAPH, ISEA, and the Venice Biennale. He also works as composer and sound artist with “Company in Space” (AU) and “Igloo” (UK), exploring the integration of motion capture into real-time 3D audiovisual spaces. He is currently undertaking a Master of Arts by Research at the “Centre for Animation and Interactive Media” at RMIT University, Melbourne, researching multi-user 3D cyberspace as a live performance medium; and he’s a Lecturer in “Computer Games and Digital Art” in the School of Creative Media at RMIT University. Continue reading


Jul 13, 2009
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Live Stage: Gestures and Responsive Media [us NYC]

ouija.jpgHarvestworks Digital Media Arts Center presents Gestures and Responsive Media — with Pamela Z, Elliott Sharp, Zach Layton, Sha Xin Wei, Sawako, Bill Hsu & James Fei :: May 14 – 16, 2009; 8.30 pm :: Roulette, 20 Greene Street, (between Canal & Grand)

Produced in partnership with Roulette’s Mixology Festival, Gestures and Responsive Media consists of three concert programs focusing on modern experiments in performance technology. Central to this series is the exciting way that live performers are exploring the use of gesture to control computers and building technological environments for free, improvisatory play. From Pamela Z’s gesture-based vocal experiments to Sha Xin Wei’s phenomenological experiments with movement and media, the presenting artists not only expand the boundaries of traditional performance and instrumentation, but also humanize electronics through creative means. Continue reading


Apr 28, 2009
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Live Stage: Papageorgiou + Jordan [uk London]

windchime.jpgThursday Club: Artemis Papageorgiou: Wii/nd Chime + Ryan Jordan: Sensory Response Systems :: January 15, 2009; 6 -8 pm :: Seminar Rooms, Ben Pimlott Building, Goldsmiths, University of London, New Cross, South East London.

Artemis Papageorgiou will discuss Wii/nd Chime’s collaborative development as an instrument of reminiscence. Wii/nd Chime signifies a shift from the physical realm to the virtual and the simulated. The sonic languages of both wind chimes and the 8-bit video-game sounds are combined into a system of interaction, which invites people to discover the potential of this new, hybrid object. Continue reading


Jan 12, 2009
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“Sound Jewelry” by Yamauchi + Iwatake

soundjewl.jpgThe Sound Jewelry concept occurred to co-author Toru Iwatake, a composer, a few years ago. Since then, its realization has become a collaborative project with co-author Takuya Yamauchi, an interaction designer. Sound Jewelry is an evolving project, therefore the actual method of its realization may differ in one way or another with each use, but the essential concept of creating an interactive sound environment using sensing capabilities remains the same. Video >>. Continue reading


Dec 27, 2008
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Synapse and Sonic Landscapes

synapse.jpgSynapse: Collaboration between the arts and sciences has the potential to create new knowledge, ideas and processes beneficial to both fields. Artists and scientists approach creativity, exploration and research in different ways and from different perspectives; when working together they open up new ways of seeing, experiencing and interpreting the world around us. For the past decade, the Australian Network for Art & Technology (ANAT) has provided opportunities for artists and scientists to work together. Through Synapse, and in partnership with the Australia Council for the Arts, ANAT offers residencies, the Synapse Database and now ANAT is pleased to announce its latest initiative: a moderated elist discussion on contemporary art and science collaborations in fields including bioart, artificial intelligence, robotics, climate change and space, amongst others. You can subscribe here. Continue reading


Feb 28, 2008
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Live Stage: The Special Player [de Berlin]

tsp-test2.jpgShare Festival & 02l > Outside Standing Level @ Transmediale Festival Berlin 2008 presents: The Special Player, augmented environment in algorithmic contextualized music and The Shaidon Effect DJ Set Event Session at C-Base Berlin, Rungestrasse 20 – 2. HH – 10179 Berlin.

The Special Player is an interactive performance in the context of transmediale 08 – conspire. Involving a sophisticated responsive motion tracking environment, four contemporary dancers and its visitors, The Special Player explores a massively disquieting conspirative narration. Continue reading


Feb 1, 2008
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LocoSound- A Sound Journey

locosound.jpgLocoSound is a flux audio experience that is synchronized with the landscape viewed from a train window. Through a system of GPS tracking, the audience can tune into a radio frequency when boarding a train wagon and become part of an audio visual experience that is based on: (1) a sound experience that has been created for a specific train visual (the landscape between Zurich and Basel for example); (2) a system that is sensitive and responsive to any delays, unexpected stops or other real-time changes in the train ride. The experience is therefore not linear but rather an interactive and responsive, taking into account the singular experience of a particular train ride. The audio concept allows for a new type of music composition, that can also include narratives. Continue reading


Jan 17, 2008
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Live Stage: UNDR QUARTET [us Cambridge, MA]

410_undr.jpgNon-Event Presents a Special 10th Anniversary Performance by THE UNDR QUARTET with Brendan Murray: James Coleman: theremin; Greg Kelley: trumpet; Vic Rawlings: prepared/ amplified cello, circuitry; Liz Tonne: voice :: January 24, 2008; 8:00 pm :: Swedenborg Chapel, 50 Quincy Street, Cambridge, MA (Harvard Square)

Formed in 1997, New England’s UNDR QUARTET are groundbreaking practitioners of low volume improvisation. Their performances are marked by a strong sense of intimacy and a deep sensitivity to the performance space. Continue reading


Jan 9, 2008
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Networked_Music_Review (NMR) is a research blog that focuses on emerging networked musical explorations.

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